links for 2010-05-17

  • "Vice: Godfrey Reggio’s Koyaanisqatsi seems to have been a big inspiration. Vincent: It very much was – I first watched it in 2006. The film presented the world in a way I never really looked at before and that captivated me. Moments like these compel me to physically express progressions in my thought, I have just happened to do that through the form of creating these cities in SimCity 3000. I could probably have done something similar – depicting the awesome regimentation and brutality of our society – with a series of paintings on a canvas, or through hideous architectural models. But it wouldn’t be the same as doing it in the game, for the reason that I wanted to magnify the unbelievably sick ambitions of egotistical political dictators, ruling elites and downright insane architects, urban planners and social engineers."
    (tags: gaming)
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